![]() Blood Money Cheats, Codes, Cheat Codes, Walkthrough, Guide, FAQ, Unlockables for PCStrategy Guide/Walkthrough/FAQReview. Hottest Stuff On Cheat. CC! Hottest Stuff On Cheat. CC! Cheat mode. Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the . Add the following line to the end of the file: While playing the game, press C to display the cheat menu. Additionally, you can now press . ![]() Hitman Blood Money graphics mods? Hello there fellow hitmen, I just got Hitman. It is the third entry in the Hitman series, followed by Hitman: Blood. Browse Hitman: Blood Money addons to download customizations including maps, skins, sounds, sprays and models. Hitman contracts widescreen patch in Title. Hitman: Contracts is the. ![]() Hitman: Blood Money trainer, cheats, codes, walkthroughs, guides, FAQs and more for PC. If used at the start of the mission, it will complete it with a . Save the game, then replay that mission again. ![]() Earn as much money as possible and create a save point immediately before escaping from the level. Then, escape from the level and the mission review screens will appear displaying your new account balance. Any additional money earned from playing the mission the second time will be added to your account balance. Next, go back to the first screen, then select to replay the mission. A message warning that your progress will be lost will appear. Ignore this message, as your save points and account balance will not be reset. When the mission begins again, load the save point created immediately before escaping from the level. Escape from the level and the additional money will be added to your account balance again. Repeat this process as much as desired to get an unlimited amount of money. Infinite saves in Normal and Expert mode. While saving during a mission on the Normal or Expert difficulty setting, press Start before the . Note: This will not harm your saved game. Free intel. Purchase all the intel when a mission starts. Make a note of it, then pause the game and choose to restart the mission. You will have your original starting money, and the intel will now be available for purchase again even though you know what it contained. Alternate background. Successfully complete the game to alternate the main menu background. Newspaper headlines. After completing a mission, the newspaper headline will vary depending on how you did. If you did poorly, the paper will say so in the paragraph. If you shoot very little and use mostly hand to hand it will say that there is not enough information to make a ranked description of you. If you completed the mission with high accuracy, it will state that you are a well trained marksman. Try completing missions differently to see different headlines. License plates. Look at the license plates of cars in different levels. You will fade in and out of life (power bar rises and drops to the beat of Agent 4. If you do nothing, the game will end. However, if you press Up and Down (or any other buttons) repeatedly, you will come back to life and your mission will be to leave no witnesses. Easy . First, go to the back of the food truck when the delivery man is walking off. Pick up the donuts, then take them around the corner so that nobody can see you. Put them on the floor and then scroll through your inventory. Pick up the donuts again, put the syringe away, then go back to the food truck. Drop the box of donuts on the floor directly behind it, then walk away. The delivery man will pick up the donuts and take them to the FBI van across the road. Wait a short time and an short intermission sequence inside the truck will appear, showing the FBI agents falling asleep. Go to the back of the truck, open the door when prompted, and go inside. When inside the FBI truck, suit up as an FBI agent, and steal the video tape, which should be on the left side of the van as you go in. Do not pick up any weapons. Leave the vehicle and go up to the front of the house and walk inside. Go out the back towards the shed, which is in the top right hand corner. Wait until there is nobody around. If the pool man goes in, do not try to follow him or your suspicion bar will go into the yellow. When there is nobody around, pick the lock, go inside, and pick up the lighter fluid. Exit the shed, go right, and then go towards the pool. Over to your right is a barbecue. Go up to it and you will get the . Select it, then go inside the house and wait under the stairs. Stand around for a short time and a short intermission sequence will show a woman being burned alive. When she is dead, go back outside and pick up the microfilm that she is wearing around her neck. Go back inside, then go up the stairs. Turn right across the landing, then go straight. Open the first door on your right, then go in and wait behind the L- shaped wall. If the main target is already there, wait for him to leave, then wait awhile for him to return. When he returns, make sure he has his back towards you, then fibrewire him. When he dies, drag his body to the place you were hiding (the L- shaped wall). Then, sprint out of the house towards your escape as quickly as possible. If done in a short time, you should get either a . Either way, you will get $1. Easy . In the A New Life mission, select your sniper rifle as your only weapon. Walk around to the tree house at the end of the street where you find the air rifle. It is at the exclamation point near the ladder in the middle of the map. Unpack your rifle and snipe every FBI agent that gets within your sights. Shortly afterwards, two cars will arrive carrying more agents. Snipe these as well, making sure not to hit any civilians or the dog. You should end up with two guards remaining in the surveillance van out front, one at the front door, and one at the back door. Pack your sniper into the foil case and walk back to the surveillance van, but turn into the open garage on the left. Unpack and assemble the rifle in the back corner, dropping the rifle on the floor of the garage. Walk to the other side of the street and poison the donuts when no one is looking. Wait for the caterer to deliver the donuts and watch the intermission sequence. Enter the van when the jogger is out of sight. Change into an FBI suit and use the phone to call the witness. Leave the van immediately and pick up your rifle. Snipe the guard at the front door and look to the left. You should see the witness on the phone in the living room window; snipe him as well. Enter the house through the door to the left of the garage. Walk north to the bedroom with the open window and climb out. Walk to the back corner of the yard and snipe the final FBI agent at the back door. Pack your sniper rifle up and enter the window again. Leave the case in the bedroom and get your sedative syringe ready. Find the wife of the witness running anxiously through the house and sedate her to take the microfilm necklace. Pickup your sniper case on the way out. Change back into your suit you left in the surveillance van, then proceed to the exit to gain the achievement and read an interesting headline. Secret . You would then see them get sick and pass out before entering the van again. You do not actually have to do this. As soon as you see them getting sick, you can enter the van. They will be so sick, they will not notice. Body bag in A New Life mission. At the beginning of the mission, stick your mine in the catering case. The man will carry it out back later. When he is in the back, blow the case. The agents will crowd around and one will say . I hate having to do this. He will then put the man in a body bag and drag him into another room. Easy . At the start of the mission, do not follow the tourists. Instead, go west along the outer wall. When you get to the corner you will see a broken truck. Check your map for guards. There should be one south of your location. Go around him using trees and bushes as your cover. You do not need to crawl, as he usually does not notice if you are a fair distance away. Once you pass him use the serum and sedate him from the back. Take his clothes and leave him there. Get in the rear compartment of the broken truck then get on its roof. From there, get on the storage room roof. Slowly crawl through there to the hole in the roof then jump in. The other guards will not pay much attention to you since you are wearing the guard's clothes. You do not need to worry about the alert level, even if it rises. Run out of the storage facility and across the square. Go to the right from the mansion and through the wooden door. Keep running straight and take the first door to the left that leads to the basement. You should see a guard as soon as you open the door. Place a mine next to him on the gadget with rope. Check the map until you notice a red blip (the target) enter a small square opening below you. As soon as this happens, get a few yards back from the explosive. Throw a coin on the ground so the guard comes to it. Detonate the mine once guard clears off. By doing this, the guard will not die and you will not suffer a penalty for an unnecessary kill. Wait for some guards to run to the place you are at, then make your way back to the mansion. Instead of the front entrance, use the small door on the left of it. This will lead you just a bit underground. Go to the door on the right and wait (with your map on) for the guard who is parallel to you to come by and turn around (starts marching back). Open the door, go to him and sedate him. Drag the guard to the nearest room to your right and take his clothes. He is a different type of guard who can move around the house freely. Dressed as a VIP guard, go to second floor and into the room with your target. Do not bother to crawl. Go to the balcony and throw a few coins on the ground to get his attention. Once he comes to check it out, get behind him and push him over the rail. Both targets are now dead. Get out of it and down the roof. Get off the roof and go right behind the corner. There will be a narrow passageway down to the plane. Notice this is the place where the second target has landed. Do not forget to pick up his weapon on your way down. When you are near the plane, crawl by the one worker and two guards that are nearby. Ignore the worker and walk around the path. Get into the plane and complete the mission. Play piano in A Vintage Year mission. To play the piano, walk up to it and shoot it in different locations to make different sounds.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
May 2017
Categories |